
Ice Fish
- RTP
- 95.50%
- Volatility
- —
- Max win
- —
- Layout
- —
- Lines / ways
- —
- Released
- Jun 2026
Verified with the studio’s official game pageSourceNot published means the studio has not released the figure; we do not guess.
Ice Fish · demo mode · virtual coins only · 18+
Demo mode · virtual coins · 18+
Features and RTP settings
Inside this review
- What the numbers say about Ice Fish
- Ice Fish spec sheet
- The wheel map, converted into odds
- Building a stake and choosing a sector type
- Multipliers placed before the spin
- Inside a fish bonus
- The single route to 5,000x
- Return and risk: 95.5% and an unrated volatility
- Checking a finished round with Provably Fair
- How it compares with Evolution's Ice Fishing
- Gaps in the public rules
- Is Ice Fish a good fit?
- Strengths and weaknesses
- Ice Fish questions answered
What the numbers say about Ice Fish
Strip away the frozen-lake artwork and Ice Fish is a wheel of 45 sectors with five sector types. Two of those types, the white and grey anchors, take up most of the circle. The other three are fish bonuses that get scarcer as their prizes grow. A random multiplier may be attached to some sectors before the wheel turns, and a bonus stop sends you to a brief scene beneath the ice where a single fish is drawn and its value is paid.
The studio, InOut Games, files it under instant games. In practice it behaves like a pared-back roulette layout without numbers. The three headline figures are simple: a theoretical return of 95.5%, a release on 11 June 2026 and a top result that third-party listings put at 5,000x the bet (InOut Games does not publish one). Rounds last seconds and involve one choice. That makes it a good match for anyone after quick, low-effort play with an occasional large outcome, and a poor match for anyone who wants layered decisions.
One honest warning before the detail. A handful of basic rules, the plain anchor payout among them, are not published anywhere outside the game itself. Where that gap affects the analysis, this page says so.
Ice Fish spec sheet
| Spec | Value |
|---|---|
| Studio | InOut Games |
| Release | 11 June 2026 |
| RTP | 95.5% |
| Max win | Not published by InOut Games (listings: 5,000x the bet) |
| Format | Solo, on-demand rounds |
| Sector total | 45 (anchors 19 + 19; fish sectors 4, 2 and 1) |
| Multipliers set before the spin | Anchors 3x–10x; fish sectors 2x–10x |
| Fish caps | Lil' Blues 100x, Big Green 200x, Huge Reds 500x |
| Chips | 0.2 / 0.5 / 1 / 5 / 10 |
| Verification | Provably Fair, plus round history |
| Volatility | Not published |
The wheel map, converted into odds
The sector counts are the most useful data the game gives you. Rule summaries in circulation describe the 45 sectors like this: white anchors take 19 slots, grey anchors another 19, Lil' Blues has 4, Big Green has 2 and Huge Reds has just 1.
Those summaries count sectors but do not say whether every sector has the same width. If they are equal, the long-run landing frequency for each type works out as follows.
| Type | Count | Approximate frequency | Roughly once every |
|---|---|---|---|
| White anchor | 19 | 42.2% | 2.4 spins |
| Grey anchor | 19 | 42.2% | 2.4 spins |
| Lil' Blues | 4 | 8.9% | 11 spins |
| Big Green | 2 | 4.4% | 22.5 spins |
| Huge Reds | 1 | 2.2% | 45 spins |
| All fish sectors together | 7 | 15.6% | 6.4 spins |
Read the table as a ladder. Roughly 84% of the circle belongs to the anchors, split evenly between the two colours. The remaining 16% or so belongs to the fish, and each step up in prize size comes with a step down in frequency. Lil' Blues turns up four times as often as Huge Reds, yet Huge Reds carries the largest fish cap. That inverse relationship is the whole risk profile in miniature: anchors for frequency, fish for size.
Keep in mind that these percentages describe the shape of the wheel, not what happens next. Every spin stands alone. Five grey stops in a row do nothing to make white more likely on the sixth.
Building a stake and choosing a sector type
You bet with chips in five denominations: 0.2, 0.5, 1, 5 and 10. Chips stack, so several can sit on one segment until the stake matches what you want to play. There are five places to put them, one per sector type:
- White anchor covers all 19 white sectors.
- Grey anchor covers all 19 grey sectors.
- Lil' Blues covers the four sectors leading to the small-fish bonus.
- Big Green covers the two sectors leading to the mid-sized fish bonus.
- Huge Reds covers the lone sector leading to the large-fish bonus.
The anchors are the roulette-like core. Picture white and grey as stand-ins for red and black, minus every other roulette option: no numbers, no dozens, no columns. The only real question each round is which type, or which combination of types, you want covered when the wheel stops.
A key number is missing from public material. InOut's own game page carries no paytable, so the base return on an anchor stop, before any multiplier, is unknown outside the game. This page will not guess at it. Open the help screen in the game and confirm it before you play anything.
Multipliers placed before the spin
Just before each spin, the game may drop random multipliers onto some sectors. Two ranges are quoted in published rule summaries. Anchor sectors can receive between 3x and 10x. Fish sectors can receive between 2x and 10x.
When the wheel halts on a sector that carries one, the outcome of that sector is scaled by it. On an anchor, the anchor payout is what gets multiplied. On a fish sector the order matters: the fish is drawn first, its value becomes the bonus outcome, and the pre-spin multiplier is then applied on top.
Three things remain unpublished here: how many sectors get a multiplier on a typical spin, how often multipliers appear at all, and how the values between the lower and upper bounds are weighted. Because the multipliers are visible before the wheel moves, you always know what is on offer that round. Visibility does not equal influence, though. A sector showing 10x is no more likely to be the stopping point than any other sector of the same width.
In effect the game has two sources of swing. The first is a multiplier coinciding with the stop. The second is the fish draw itself. The anchors without a multiplier are the steady part of the game. Almost all of the variance sits in those two coincidences.
Inside a fish bonus
The three bonus rounds share one procedure. What changes is the type of fish on screen and the cap on its value.
- The wheel comes to rest on a fish sector that holds your chips.
- A short under-ice animation begins, showing fish swimming beneath the surface.
- Each fish displayed carries its own base multiplier.
- The game pulls one fish at random. There is nothing for you to choose or time.
- That fish's value is the bonus outcome.
- If the sector had a pre-spin multiplier, it now scales that outcome.
- The award goes to your balance and the next wheel round is ready.
| Bonus | Sectors on the wheel | Highest fish value | Best case with a 10x pre-spin multiplier |
|---|---|---|---|
| Lil' Blues | 4 | 100x | 1,000x |
| Big Green | 2 | 200x | 2,000x |
| Huge Reds | 1 | 500x | 5,000x |
Only the ceilings are known. The lowest possible fish value in each round has not been published, and that floor is arguably the more useful number, because it tells you how disappointing a bonus can be. For now the upside of each round is documented and the downside is not.
The single route to 5,000x
The listed maximum of 5,000x the bet can be reproduced from the published ranges in only one way. The biggest fish value is 500x, and it lives in Huge Reds. The biggest bonus-sector multiplier is 10x. Five hundred times ten is the ceiling, exactly.
So the top outcome needs three events in the same round:
- the one Huge Reds sector receives the maximum 10x multiplier before the spin;
- the wheel stops on that sector, the rarest stop on the 45-sector circle;
- the random draw lands on a fish at the full 500x cap.
Every other route falls short. Big Green tops out at 2,000x and Lil' Blues at 1,000x, as the table above shows. An anchor with a 10x multiplier returns ten times the base anchor payout, a figure that is not public but is clearly nowhere near the fish caps. The headline ceiling therefore belongs entirely to the least likely sector on the wheel, which is a useful thing to know before treating 5,000x as part of the normal experience.
Return and risk: 95.5% and an unrated volatility
InOut Games publishes a theoretical RTP of 95.5% for Ice Fish. Across a very large volume of rounds, the design returns 95.5 units for every 100 staked. No reduced-RTP configuration has been published. The game's info panel is still the place to confirm which setting is live.
For context inside the same studio, InOut lists its Roulette at 98.5% and its Wheel title at 95%. The studio's catalogue spans roughly 90% to 99%, which puts Ice Fish near the middle of that band.
No volatility rating exists in the official material, and spec listings carry none either. The wheel structure still lets us reason about it:
- With about 84% of stops on an anchor, a stake placed only on white or grey should feel close to an even-money roulette bet, with added swing whenever a multiplier lines up.
- Stakes on fish sectors are far more volatile. Huge Reds appears about once in 45 spins on average, and even a hit leaves the outcome to the fish draw, which might be small or large.
Both RTP and volatility describe the design over the long run. No combination of bets moves the 95.5% figure, and the wheel carries no memory from one round to the next.
Checking a finished round with Provably Fair
Ice Fish sits inside the Provably Fair framework that InOut Games applies across its catalogue. Once a round is complete, you can verify how its outcome was generated and confirm it was fixed before your bet, not adjusted afterwards. A history of past rounds is also kept.
Treat this as an audit trail. It does not alter the RTP and it does not make the next outcome predictable.
How it compares with Evolution's Ice Fishing
The bonus names may ring a bell. Evolution runs a live game show called Ice Fishing, also built on a wheel with fish bonus rounds. The table sets out what each studio publishes about its own title.
| Point of comparison | Ice Fish (InOut Games) | Ice Fishing (Evolution) |
|---|---|---|
| Format | Solo instant game | Speed game show |
| Wheel size | 45 sectors | 53 segments on a virtual wheel |
| Core bets | White and grey anchors | Leaf 1 and Leaf 2 |
| Bonus names | Lil' Blues, Big Green, Huge Reds | Lil' Blues, Big Oranges, Huge Reds |
| Core-bet multipliers | 3x–10x | 3x, 4x, 5x, 7x or 10x on a single random leaf segment |
| Bonus multipliers | 2x–10x | 2x–10x, applied to every segment of one bonus type |
| Fish value ranges | caps of 100x, 200x and 500x | 3x–100x, 4x–200x and 10x–500x |
| Ceiling | 5,000x | up to 5,000x |
| RTP | 95.5% | not given on Evolution's page |
The differences come down to delivery and documentation. Ice Fish is an RNG round you start on demand, with Provably Fair checks. Evolution's version is hosted as a show. Evolution also publishes its fish minimums and exact leaf multiplier steps, whereas Ice Fish's public rules stop at ranges and caps. Do not borrow Evolution's minimums or segment rules to fill the Ice Fish gaps. Different studios, different games.
Gaps in the public rules
For the record, these Ice Fish details are not available outside the game:
- the base return for a white or grey anchor stop;
- the lowest fish value in each of the three bonuses;
- how many sectors receive a pre-spin multiplier per round, and the weighting of the values;
- whether all 45 sectors share the same width (the frequencies above assume they do);
- any volatility rating or hit rate.
The studio page itself confirms the RTP, the release date and the single-player format, and describes a catch sequence designed to build tension before the result. Sector counts, multiplier ranges and fish caps come from published rule summaries. On every one of these points, the in-game help screen has the final say.
Is Ice Fish a good fit?
It tends to suit three kinds of player:
- those who want short wheel rounds: place chips, spin, and watch a brief fishing scene on a bonus stop;
- those interested in the fish-bonus idea who prefer a solo round to a hosted show;
- those who like to audit results, since each completed round can be checked through Provably Fair.
It fits less well if you want strategy or several decisions per round, because the fish draw is entirely random. It is also a poor match for anyone who insists on reading a full paytable first, since the anchor payout is only visible in the game.
Strengths and weaknesses
Strengths
- Easy to learn: two colour bets plus three bonus bets on one 45-sector wheel
- Pre-spin multipliers reach 10x on anchors and fish sectors alike
- The 5,000x ceiling has a clear arithmetic route: a 500x Huge Reds fish times a 10x multiplier
- Provably Fair checks and a round history
Weaknesses
- Core rules, including the anchor payout and fish minimums, are only visible in the game
- The top outcomes rely on Huge Reds, a single sector out of 45
- At 95.5%, the RTP trails InOut's own Roulette at 98.5%
Ice Fish questions answered
Does Ice Fish play like a slot or like a wheel?
It is classed as an instant game, and InOut groups it alongside its slot-style titles, but it plays as a roulette-style wheel. The 45 sectors break down into 19 white anchors, 19 grey anchors and 7 fish bonus sectors.
How do the white and grey anchor bets differ?
They don’t, in terms of coverage: each takes 19 sectors and so the same share of the wheel. Either can receive a pre-spin multiplier of 3x to 10x. The base anchor payout is not published outside the game, so check the in-game rules first.
Which fish bonuses are on the wheel?
Three. Lil’ Blues has 4 sectors and fish worth up to 100x. Big Green has 2 sectors and fish up to 200x. Huge Reds has 1 sector and fish up to 500x. A random fish is drawn, its value is the result, and any pre-spin multiplier on that sector scales it.
What are the multipliers that appear before a spin?
Random multipliers that may be attached to sectors ahead of each spin: 3x to 10x on anchor sectors and 2x to 10x on fish sectors. If the wheel stops on a sector carrying one, that sector’s result is multiplied.
What is the highest possible result in Ice Fish?
InOut Games does not publish one. Third-party listings give 5,000x the bet; using those ranges, it requires a 500x fish in Huge Reds combined with a 10x pre-spin multiplier on that same sector.
What RTP does Ice Fish run at?
InOut Games states 95.5%. No other RTP settings have been published, and there is no published volatility rating.
What is the Ice Fish release date?
InOut Games’ official game page dates it to 11 June 2026.
Can anything you do affect the fish that gets pulled?
No. The draw is random and the animation asks for no input. After the round you can verify it through Provably Fair, and the award lands in your balance before the next spin.


